Rese

History
Rese was born and raised in Southern Illinoise - just about thirty miles east of St. Louis. A youngest child of three, she lead a relatively normal life. At least for a hunter family. Being taught that all those things that go bump in the night really are out to get you, Bloody Mary is lurking in every mirror, and the boogey man is just waiting for his chance... it tended to put a bit of a crimp on one's social interactions. Her curriculum generally comprised of combat training (hand to hand, firearms, knives and stakes), world lore and mythology, monster weaknesses, research, driving (by the age of eleven), and general B&E, slight of hand, and forgeries.

This is not to say that Rese was great at all of these lessons, but it was what she was taught to do to survive. For a girl named 'Patience,' she was certainly lacking in most of it. Sure, she could smile sweetl and talk the ice cream man into giving her a couple of free cones by the time she was ten, but you try to get her to sit still for her regular studies? Impossible!! She wanted to do something now! It often had her sneaking off rather than doing the things she was supposed to be doing.

Precisely why her parents pulled her from public school by the time she was in fourth grade and started doing home-schooling for all their children. Something about an eight year old standing up and informing a teacher she was wrong. Regardless of that, she continued to interact with other children her age, even if she was considered that 'creepy Madison girl."

Then..
It was by pure luck that she wasn't there the night it all came crashing down. Rese was fourteen years old, staying the night with several girls she had known for years. A slumber party was never complete without a few ghost stories, afterall, and she always told the best stories. Lots of detail. Granted, there were reasons for that...

The next morning, she declined a ride out to the family farm, taking the chance to walk it instead. What she found still haunts her nightmares.

Her family had been slaughtered to a one. She still had no idea what had done it, but there were shell casings all over the house, a few used magazines from fast changes, knives, a few clubs. Holy water had done no good, nor had silver, salt along the sills, or any number of other things. She sat there amongst the blood and gore, shock taking over.

The Glanvils found her just like that a few days later. An older hunter couple, they had caught wind of something going on. Rese couldn't say what happened, only that they showed up, "took care of things" and left to return to Boston.

And Now...
The Glanvils raised Rese as their own, letting her help out at their Bed and Breakfast. Her training continued, but while her parents were eager to get out in Hunt, the Glanvils had long since retired from the 'active' game. And Gladis (yes, her name was actually Gladis) had far more Patience than Rese. She tended to win their battle of wills.

Rese is now a full-time hunter - has been for several years at this point. She always return to the B&B, however, using that as her homebase. She is, officially, the grandaughter of the Glanvils, and she lets them offer up whatever excuse for her whereabouts they please. She's generally surprised at whatever bit of creativity they've managed to come up with, and has to think pretty damn fast to follow suit.

She tends to work alone in the field, though occassoinally partners up with other hunters now and then. Gladis and Corey (Mr. Glanvil) feed her leads as to where she's going next, doing the research for her while she's the one doing all the legwork. They're also pretty good about feeding her more identities as it becomes necessary.

Personality
Charming - Heavens can she be charming. Not every hunter has it, but she's found that being on her own, it's usually best to be able to smooth talk the locals into trusting her. Whether it's so she can get more information out of a person, find out what they're hiding, or talk her way out of a night in jail after a barroom brawl.

Firecracker - There are times she just can't keep her mouth shut. The more afraid she is, the more shook up, the more the sarcasm flows. Nevemrind that the witty retorts are just going to happen. And she doesn't like to do what others expect of her. She looks at it as a boon, what being a hunter and all. Unpredictable is GOOD! But she's got chutzpah alright. She takes all of that, and she has no problem diving into danger. Part of the job.

Distant - Oh, she's as fake as can be, can give everyone the impression that she's charming and warm, but let's face it - everyone dies. And she sees the most gruesome deaths out there.

Can't Hold Still - It's not that she can't sit still when it is called for. It's more that the woman has to be doing SOMETHING. She prefers an active hunt and the investigation that goes into it, but if she has to have down-time, she's usually training. This makes her a simply AWFUL patient when she's injured. Also means that 'hurry up and wait' stuff drives her insane.

Survivor's Guilt - Every hunter has it - that's why they hunt, isn't it? Sure, that jolt of adrenaline makes one feel simply alive, but knowing that someone (or many someones as they case may be) died to get to this point... Even the hunter families deal with this. Rese is no different. She's driven to protect as many people as possible to make up for the family she wasn't able to safe. There might even be a bit of self-loathing mixed up in all of that. Again, probably the same for about every hunter out there.

Hero - Again, a trait that so many Hunters have, even if they won't actively say it. Hers is a bit more. She's not entirely cold and closed off, even if she won't let someone personally close to her. If someone is sincerely asking for help, she's hard-pressed to resist. Leaving someone to die or sacrificing someone to get the Hunt accomplished is something entirely beyond her.

Stats

 * Grace: 6
 * Dynamic: 3
 * Static: 3
 * Lore: 4
 * Dynamic: 2
 * Static: 2
 * Puissance: 3
 * Dynamic: 1
 * Static: 2
 * Savvy: 8
 * Dynamic: 4
 * Static: 3
 * Vitality: 7
 * Dynamic: 4
 * Static: 3

Personal Abilities
She's a hunter - no supernatural abilities!! But she has several mundane skill sets that have kept her alive to date. Mostly combat training and lying her tush off while charming the locals. A bit of first aid, some basic thievery and the like. She's actually decent at Latin, though has to be walked through any spells or incantations.

Weaknesses

 * She's human! All the normal stuff works. 'cept she's a hunter and a survivor - she'll fight tooth and nail, by golly.

Trivia

 * Had a 4 year 'break' from Hunting from 14-18 where the Glanvils insisted she stay local to 'complete' her training.
 * Set off at age 18 to start Hunting full-time - has mostly been on the road since with the occassional stops back home (those stops will either be for a day or two or if she's injured and requires to recoup).
 * Drives a red Jeep Wrangler - her baby - with all her weapons creatively stashed throughout.
 * Really enjoys the hand-to-hand aspect the most of her combat training
 * Has a number of the 'Supernatural' books on hand. Has been collecting them since they came out.

Logs

 * Family Matters - 5/13/2011
 * Mysterious Disappearances - 5/15/2011
 * Meeting of Three - 5/18/2011

Friends/Acquaintances: